Creating and Modifying Pins
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Many people are content to use only the pins provided with Curvemeister. There is nothing wrong with this, since most pinning is probably done to improve flesh tones, and several of those are provided already. So why create your own pins? You may have a portrait of someone that has a great flesh tone that you want to "borrow" for other images of the same person, or you may have some other reason to want to match colors between two or more photographs, for example flower colors, commercial images, or other photographs containing objects for which no pin is provided. You may simply want to install pins that you downloaded from the Curvemeister site, and someday, I hope, you may want to share some of your more interesting colors with others. For this, Curvemeister supports several ways to create and modify pins. If the color you want to pin is already in an existing image, you may create a sample in Curvemeister, and save that sample as a pin. If you know the numeric value of the color, as would be the case, for example, when designing custom black and white points, you may create a pin directly using the pin palette's right-click menu to either duplicate an existing pin or create a new one. Both of these methods are discussed here. |
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1. To create a pin from scratch, by supplying numbers or using the color picker, use the New Pin ... command in the right click menu for the Pin Palette. Skip to step 4. |
![]() Figure 1. Creating a new pin from scratch. |
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2. To modify an existing pin, right click the pin in the pin palette, and select the Edit Pin command. The Duplicate Pin command creates a new pin, and initializes it with the currently highlighted pin. |
![]() Figure 2. The pin palette's Edit Pin menu item. |
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3. To create a pin based on a color from an an image, first create a sample point by alt-clicking on the desired point in the image. Use the sample pane's Save Sample as Pin command, as shown in figure 1. |
![]() Figure 1. The pin palette 's right-click menu. |
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4. This dialog will appear after any of the previous operations. This is where you can modify any and all of the characteristics of a pin.. In general it's best to click the ->Lab button. This converts your color values to Lab, to make it easier for others to use your pins accurately. An exception would be certain CMYK pins, such as shadow and highlight pins, which should probably not be converted to Lab. Notes may contain any information you consider useful. It will be saved with the pin, and displayed in a tooltip window when you hold the mouse cursor over the pin. The Include Statistics checkbox will be enabled if Curvemeister's Sample Display options specify standard deviation or deltaE. If checked, Curvemeister includes statistics from the original sample in the notes.
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![]() Figure 3. The edit pin dialog. |
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