Author Topic: Canyon Conumdrum  (Read 14132 times)

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Offline curvemeister

Re: Canyon Conumdrum
« Reply #30 on: April 17, 2007, 03:36:49 AM »
I do like the canyon colors.  You're right the sky is too green - this may call for a mask.

Offline Frits

Re: Canyon Conumdrum
« Reply #31 on: April 17, 2007, 03:43:36 AM »
indeed!

but I doing two yobs,  in fact three.
first , On my right site the computer is finished with rendering a DVD film.
So i must set another one.
After that, I must going om with the new version of CM and the canyon and third, i must bring my grandchild to the school about 13:00h ( local time is now 11: 43 H)

So I am busy you see!
--------------

So I thrown away the commercials now and going on with rendering the "The Italian JOB" to a DVD


« Last Edit: April 17, 2007, 03:59:00 AM by Frits »

Offline curvemeister

Re: Canyon Conumdrum
« Reply #32 on: April 17, 2007, 03:47:06 AM »
I can see you are very busy.  It is time for people in California to go to sleep and leave all the hard work to Frits!

Offline Frits

Re: Canyon Conumdrum
« Reply #33 on: April 17, 2007, 03:50:58 AM »
sleep Well mike!

how many hours are between California and Holland?
I thought  about 9 hours.
So you are very late!
Frits


so going on with the new CM. till now no problems.
« Last Edit: April 17, 2007, 04:00:11 AM by Frits »

Offline Frits

Re: Canyon Conumdrum
« Reply #34 on: April 17, 2007, 04:13:15 AM »
doing a mask.

but the hue clock said it is still on the green site.

Also did a saturation of 1.20 in Lab mode.

I going on!

Offline Frits

Re: Canyon Conumdrum
« Reply #35 on: April 17, 2007, 05:30:53 AM »
doing again masking!
the problem is that I not control the masking very good.
I must have it from the hidden Power of P.S. E. 4.0/Powermasking in P.s.e 4.0.
So I did colormasking and set the hue a little.

I will try or another masking technics does it better.
I have seen there are details in the sky, and for now , I losing this by masking.

Frits

Offline Frits

Re: Canyon Conumdrum
« Reply #36 on: April 17, 2007, 06:18:44 AM »
So doing it now with GML.
then it is easy and I could satisfy each mask-
also the clouds stay there.

for this moment it is the final solution, till I found other masking technics to do it better.

Frits

Offline jacobolus

Re: Canyon Conumdrum
« Reply #37 on: September 04, 2008, 08:04:42 AM »
Here are two alternatives of mine, using my new Linear Light Flat Curve technique (needs a better name).

Offline jacobolus

Re: Canyon Conumdrum
« Reply #38 on: September 04, 2008, 09:08:49 AM »
And here's a bit redder one (some sky noise that would obviously be removed in a more important image):

Offline themightyzog

Re: Canyon Conumdrum
« Reply #39 on: September 04, 2008, 09:32:35 AM »
Thought I'd have a play as well !

Jacob, what would be interesting is if you could also submit your curves - that way we all quickly learn from our betters!

My rendition is a single pass with an added 66% Lab sat adjustment to enhance the colours.

I am really very impressive for a single pass with this new method, but I could not get rid of the magenta cast on the far rim and keep the sky.

Offline jacobolus

Re: Canyon Conumdrum
« Reply #40 on: September 04, 2008, 10:19:28 AM »
Okay, here's a last try for now:

(As for pasting curves in: it'd be a bit of a bother.  There are 9 curves adjustment layers: 3 which are interesting, each with 3 curves, and then 6 layers which just scale the axes to have a more useful range).  I'd have to take 9 screenshots to grab out the interesting ones, and then they still wouldn't help anyone duplicate my result.  I'll put up examples if I do a more complete tutorial w/ screenshots etc.)
« Last Edit: September 04, 2008, 10:26:12 AM by jacobolus »

Offline themightyzog

Re: Canyon Conumdrum
« Reply #41 on: September 04, 2008, 10:31:03 AM »
Excellent - well done - but how many passes/adjustment layers to get there Jacob?

The middle ground in the caynon could do with a bit more contrast and colour - if you look back at Mike's rendition, he has got some nice colours in there.

I think it is truly amazing.  I assume, to get there, you did not use selections and masks (in the old sense).

Also this demonstation should convince a few people to have a bash at this method and see if it can be developed further.

Offline curvemeister

Re: Canyon Conumdrum
« Reply #42 on: September 04, 2008, 02:18:58 PM »
Amazing.  This is a very HDR-like effect, but much more controllable.

One way to post all the curves would be to save the curves as adjustment layers, and post a copy of the psd file.  If the file is bigger than 200K, which is the practical limit for this forum, resize the image down.

I'm still busy on "administrative duties", but can't wait to give this a try on some of my existing images.

BTW - what do you think of Klaus's name Jacob's ladder for this technique?

Offline KlausNordby

Re: Canyon Conumdrum
« Reply #43 on: September 04, 2008, 07:13:09 PM »
Mike, for someone who's on "administrative duties" you sure manage to keep a stern eagle eye on the web's various color correction forums! Sure looks like I can't hide from you, despite being holed up in Norway. ;-)
K

Offline curvemeister

Re: Canyon Conumdrum
« Reply #44 on: September 04, 2008, 09:12:43 PM »
I'm always on the net, and Dan's colortheory group is one of the more important ones for me.  "Admin duties" refers to the various things, such as the newsletter, wikispam patrol, that have to happen before class starts this Sunday.